Team GAME ON from IAAT

Team GAME ON from IAAT
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GAME ON team from IAAT are working on a number of games for a special mela we are hosting for our friends at Konj School.
Our particular focus is Digital v Non Digital games. Does the non-digital world still appeal to kids?. How does the same game played online and in reality differ? We will look at coding a robot on a PC and coding a robot through instructing a friend. Which one is more fun and why?
@saritapereira

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We invited children to undertake some real coding using laptops. The game corresponded to our no device coding game. Both games Turtle coding required children to use prior knowledge of symmetry and to navigate around a particular shape. We pre-decided the shape. The basic instructions were ‘forward’,‘backward’,‘turn right’, ‘turn left’. The number of steps the coding bug had to take were an estimate.
Children received this game well and loved using a laptop.

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After much preparation the day was finally here… Here we are eagerly awaiting the arrival of the “little

ones”

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Our group photo…we are ready waiting for the kids!!!

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We as a group made a game “Go Fish”.
For this game, we made fishes with paper and wrote numbers from 1 to 12 on fishes. Each fish had one number. We made fishes with colored papers and attached a paper clip on the mouth of each fish. We made a fishing rod using a skewer and wool thread and attached a magnet at the end. The fishes were put in the fish bowl made with empty shoe box.

Method: To play the game, child has to roll the 2 dices together and add/ subtract the numbers. Then, they need to pick up the fish with the same number using the fishing rod. While playing this game, the child will work on cognitive ability to do number operations. Also, will work on higher order thinking for why paper clip is attracted by magnet.

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Making sure the games are working…

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Kids engrossed in the games:)

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Kids working on “Code a person”. One had to guide the blindfolded person around a shape giving verbal directions

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Game On invented a no device coding game ‘Code a Person’. Children worked in pairs and the game was based on trust. One child was the ‘robot’ who was blindfolded and the other was ‘the coder’. The job of the coder was to safely instruct their robot around the course, navigating the shape mapped out. Clear and short instructions were required. For the sea animal coding, children learned that going off the coding track could harm the fish in the sea. The wider theme of empathy was highlighted. The theme of giving was demonstrated through the Christmas tree map.

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We started excitedly with different materials to begin with the process of constructing our games. Chart papers,colors,glue,cardboard sheets,magnets,threads etc were some of the materials we started with. We made banners from chart papers for each game.Our colorful chart papers spoke about our games and we waited excitedly for our children.

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